Brian W. Fischer

Hi! Welcome to my personal website website. I'm Brian. I'm currently the Tech Lead for VALORANT's performance team at Riot Games. Previously I was a Performance Engineer at Apple working in the Technology Development Group. I worked on RealityKit and Reality Composer. My primary focus was on optimizing the underlying 3D engine and creating performance tools. Before that I was a Software Engineer at Belvedere Trading. I obtained my B.S. in Computer Science from Carnegie Mellon University and am pursuing an M.S. in Game Programming from Depaul University. This site is used to store various projects I've worked on. Head over to my projects or find out more about me here.